Friday, 30 October 2015

The Figure and Its Figuration

It is an architectural sculpture, which the aim was to create it in abstract form. The ideas where made by using CAD software.

The programmes they used are Rhino 3D for simulation with bRigit, Autodesk Maya for other processing and Blender for rendering.

They started by doing renderings different variations of the sculpture. They also created rendered sketches of how they should create the sculpture.

It was then processed by using laser cutter and then assembly everything.


In my opinion, they made a good use of the renderings that communicate well their concept in mind, so the CAD programmes helped to visualize the idea before actually made in material. 



Rendering of assembly
Detail

Final
Final


Bibliography:


WORKSHOP: THE FIGURE AND ITS FIGURATION on Behance. 2015.WORKSHOP: THE FIGURE AND ITS FIGURATION on Behance. [ONLINE] Available at: https://www.behance.net/gallery/15865245/WORKSHOP-THE-FIGURE-AND-ITS-FIGURATION. [Accessed 30 October 2015].

No comments:

Post a Comment